Connecting art and science in game design education
"Interactivity is the heart of game design," said Dr Athugala. Unlike movies or videos, the defining feature of a game is its interactivity. Players don't just watch. They control and influence the world within the game.
Following this philosophy, RMIT's game design program focuses on the fusion of art and science. Rather than just teaching students specific technical skills, the program provides them with a holistic view of the game production process — from character development, story design, and sound design to user experience development.
One of the clearest examples of this fusion of art and science is the SenseScapes project, an interactive sound art installation developed by Dr Athugala and RMIT Associate Lecturer in Design Studies Thierry Bernard. The SenseScapes installation features an interactive sound system powered by motion-tracking technology. Two cameras and four speakers work together to detect users' movements, activating a symphony of nature sounds. These sounds, recorded from Vietnam's rural landscapes — including forests, beaches, and small lakes — create an immersive, sensory experience where users can trigger the sounds simply by moving their bodies.
In addition, Dr Athugala is planning to implement a new interactive digital display screen at RMIT. This display will serve as an interactive art installation. The screen will recognise both voice and movement, allowing students to showcase and interact with their creative works. This project promises to create a public digital art exhibition space where students can showcase their creativity in a new and modern way.
The time for Vietnam's game industry has come
Vietnam's game industry is shifting from being an outsourcing centre to becoming a hub for original content creation. To achieve this, Vietnam needs to develop its own original games that showcase the unique identity of Vietnamese culture.
"A movie can tell a story, but a game allows players to live that story," said Dr Athugala. This is the spirit of RMIT Vietnam’s game design program where students don’t only learn to make games but become holistic game designers who have the potential to put Vietnam on the map of the global game industry.
Story: Quan Dinh H.
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